3D Asset Creation for Unity 2019 - Shipping Container
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3D Asset Creation for Unity 2019 - Shipping Container

Udemy(舊)
Udemy(舊)

Udemy(舊)

※注意事項: 1.需透過LINE購物前往並在同一瀏覽器於24小時內結帳才享有回饋,點數將於廠商出貨後,隔天起算之90個日曆天陸續確認發送。 2.國際商家之商品金額及回饋點數依據將以商品未稅價格為準。 3.國際商家之商品金額可能受匯率影響而有微幅差異。 4.若於商家App下單,不符合LINE購物導購資格。

商品描述

Learn how to build the shipping container, a typical background prop for a game within a modern setting. Author the asset with Maya and Photoshop and set it up to run optimally in Unity. We will cover 3Dmodeling, UV mapping, texturing, setting up materials and decals, and taking steps to optimize the asset for production. Requirements: Access to Maya, Photoshop, and a copy of Unity 2019 along with basic working knowledge of each program. Optional: Access to Quixel Suite 2.3 / NDOWhat you'll get out of this course:- A rundown on a fast 3Dart pipeline for a modern graphics game- Knowledge of how to prioritize polygonal detail for any given asset- Quick, effective layering techniques using photo images for texture work- How to make use of Unity 2019's new graphical features- The ability to generate your own assets in a streamlined mannerIf you've felt frustrated by your game art assets lacking that professional look, or by the slow pace of your output, this course will boost not only the quality of your 3D art but also the speed at which you produce them. Maybe you've got dozens of assets to chew through and not enough time to high poly model, bake down, and 3Dpaint each one of them. This course will reveal an efficient art pipeline that is perfect for dealing with a high volume of non-hero background props.

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